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Universe

Vrienden Universe is a semi-fictional historical setting built around one shared history. It uses real-world history, changed historical events, original people, altered countries, extra territories, and other planets inside one setting.

Setting

The setting mostly takes place on Earth and runs from the fifteenth century to the present day. Real places still exist and are usually recognizable, but they do not always have the same history, borders, coastlines, or political status as they do in real life. Some places are changed because of events inside the setting. Other places, such as additional islands near Fiji, exist as part of the normal geography of this world.

The setting also includes other planets. These planets are part of the same physical reality as Earth. They are not separate timelines, alternate worlds, or outside versions of the same history. Events on Earth and events on other planets can be connected when this is shown on related pages.

Real historical countries, wars, governments, families, and organizations can appear in changed form. In most cases, these changes are treated as normal parts of history. A country may have a different government, a family may have more influence than in real history, or a faction may control territory that it did not control in real life.

Rules

The setting follows one timeline. Events happen in order and stay part of history after they happen. A later event can change the result of an earlier one, but it should not erase it unless this is clearly explained.

There are no parallel timelines. Different pages can describe the same event or group from different sides, but they still describe the same shared reality. If two accounts seem different, they should be written as different views, later corrections, propaganda, mistakes, or disputed information inside the same history.

Families, regimes, states, factions, companies, armies, and/or organizations continue to exist until something ends or changes them. This can happen through collapse, takeover, merger, defeat, reform, succession, or replacement. A group should not disappear from history without some kind of explanation.

Geography is mostly stable. Islands, cities, planets, regions, and borders should stay consistent between pages unless a documented event changes them. If a page changes the status of a place, that change should fit with the wider Timeline and related location pages.

New pages should connect to existing pages where it makes sense. They should not repeat too much background information from other articles, but they should give enough context so the subject is clear.

Structure

The setting is organized into eras. An era is a broad period of history, not always a hard break between one year and the next. Era pages are mostly used to show the main type of power, conflict, control, and organization during that part of the timeline.

History in the setting often develops through generations. Families gain power, lose power, split, inherit positions, or build new systems over time. States and factions also change through war, political control, administration, reform, and internal conflict. Older events often explain why later groups, borders, or institutions exist.

The main groups are covered through pages about Factions, Organizations, families, countries, military bodies, and locations. The Timeline gives the larger order of events, while separate pages explain the people, places, and systems involved.

This wiki describes the setting as a reference work. It explains what happened, who was involved, where it happened, and how it connects to other pages. It should stay clear, direct, and neutral.

See also